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The Lord of the Rings: Gollum may kick off a trilogy

The Lord of the Rings: Gollum may kick off a trilogy

lord of the rings gollum
(Prototype credit: Daedalic Entertainment)

The Lord of the Rings: Gollum was one of the very first games that we heard most for the PS5. That's why gamers couldn't assist just feel a petty disappointed when they learned that information technology wouldn't be a launch title; in fact, it's not slated to come out until 2022.

Up until at present, all we knew almost the game came from a few intriguing screenshots and a short teaser trailer. Still, Tom'southward Guide has finally seen the game in action, and we can report that it looks similar an intense stealth adventure. Furthermore, if all goes well, Gollum might not be the concluding Lord of the Rings game from Daedalic Amusement.

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Tom'south Guide attended a digital press briefing from Daedalic on March xviii, and got our outset extended look at Lord of the Rings: Gollum in a hands-off demo. As the screenshots and teaser suggested, Gollum is a stealth game in which the titular grapheme must escape from imprisonment in Mordor and pursue some precious jewelry all beyond Centre-world. (This is what happens between The Hobbit and The Lord of the Rings, for those of you who aren't up on your J.R.R. Tolkien lore.)

The Lord of the Rings: Gollum gameplay

lord of the rings gollum

(Image credit: Daedalic Entertainment)

The footage nosotros saw was from an early on level, in which Gollum has escaped from his prison cell, just has still to discover his way out of Sauron's dark tower, Barad-dûr. The first thing Gollum had to do was climb his fashion up a rocky edifice. The developers pointed out that most of the game's levels feature a cracking degree of verticality, and climbing, running and jumping will all play big roles in how Gollum traverses his surroundings.

Another skill that Gollum employs is an ability to "see" foes past listening to them. By continuing all the same and focusing his senses, Gollum can detect nearby enemies, outlined in cherry-red, even through walls. This makes sense, given that the character lived in full darkness for thousands of years.

As Gollum is a stealth game, but getting from 1 corner of the map to another undetected is the main challenge players will face. Some areas accept consultable maps; some don't. Inbound a new area will usually show a far-off objective — in this case, a gate out of Barad-dûr — but players will have to figure out a path for themselves. Nigh objectives have multiple approaches, depending on whether you'd rather focus on stealth or platforming.

In the demo, Gollum partnered upwards with some other prisoner named Grashneg, and the characters had to cooperate to continue their escape.

One interesting thing about Lord of the Rings: Gollum is that there's no combat whatsoever. Given the character'due south size and skills, that makes sense, but information technology'due south still very mutual for stealth games to offer some light combat every bit a fallback choice. Gollum can indeed kill orcs — if he sneaks up on them, executes a successful attack, and spends a long fourth dimension wrangling them from behind. It'southward a difficult, fourth dimension-consuming process. Otherwise, he'll have to run and hibernate.

Equally the game progresses, players volition likewise be able to influence the story in subtle ways. In the build we saw (as in early screenshots), Gollum will sometimes have to decide betwixt taking a vindictive, violent activeness (leaning into his "Gollum" personality), or a sneaky, self-serving action (leaning into his "Sméagol" personality.) However, Daedalic informed us that these binary choices were role of an older build. While the choices will however be, their implementation will be subtler. These choices tin can still alter the story as the game progresses.

One final point of interest for the game is that Gollum won't go through his entire run a risk lonely. In the demo, Gollum partnered up with another prisoner named Grashneg, and the characters had to cooperate to go along their escape. Gollum could navigate in the nighttime; the much bigger Grashneg could clear large obstacles out of the fashion. Information technology looked like a relatively short and simple department, simply Gollum will cooperate with a few dissimilar characters during the game — and nosotros wonder if we'll see whatsoever familiar faces.

Lord of the Rings: Gollum follow-ups

After the demo, I spoke with some members of the publishing team at Daedalic. I was surprised to learn that Gollum won't be a ane-and-done adventure. In fact, if the game does well, Daedalic has two other Lord of the Rings games in mind.

"Nosotros're talking nigh a game serial," said Carsten Fichtelmann, Daedalic'due south CEO. "Gollum is the first game in the game series we are working on. In that location volition be a 2nd game, and hopefully a third game."

lord of the rings gollum

(Image credit: Daedalic Entertainment)

Fans may have expected Lord of the Rings: Gollum to be a PS5 launch title, that was never Daedalic's intention.

Fichtelmann was coy well-nigh whatever details beyond that, simply in theory, annihilation that shows up in the Lord of the Rings books is fair game. Lord of the Rings: Gollum is based on Tolkien's novels, not the New Line Cinema film adaptations. Every bit such, anything that happens in them would accept to follow book lore and avoid movie plot points and likenesses.

Notwithstanding, Fichtelmann did say that he "decided, for the first game, to go with Gollum," suggesting that the follow-up games may center other supporting characters from the Lord of the Rings mythos.

Some other interesting point is that while fans may have expected Lord of the Rings: Gollum to be a PS5 launch title, that was never Daedalic's intention.

"The media made more of this than it really was," said Jonas Hüsges, the company's publishing director. "Nosotros always wanted [The Lord of the Rings: Gollum] to be ready for the next consoles, and nosotros had those in mind when we fabricated the game. Nosotros never necessarily were settled on releasing it as a launch title.

"A lot of friends are nevertheless going through the pre-order anarchy," he pointed out. "There's notwithstanding time to settle in on these consoles. Nosotros're still in development, and the game is shaping up nicely. But it's going to be next year."

That's where things stand right now. The Lord of the Rings: Gollum is well underway, information technology's slated to come out in the second one-half of 2022, and if it sells well, nosotros may encounter more Lord of the Rings titles from Daedalic. As for Gollum himself, well, we all know what happens next.

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Marshall Honorof is a senior editor for Tom's Guide, overseeing the site's coverage of gaming hardware and software. He comes from a science writing background, having studied paleomammalogy, biological anthropology, and the history of science and technology. Later hours, you tin observe him practicing taekwondo or doing deep dives on classic sci-fi.

Source: https://www.tomsguide.com/news/lord-of-the-rings-gollum-preview

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